| Title of Entry: | Little
Fighter Online | | | Company
: | U1 Technology Company Ltd | |
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| Introduction
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| It is because
of its unique online game pattern, LFO is the first MMO action RPG game in the
world. It does not simply allows players to enjoy the game together through Internet,
but the instant messaging tool that built inside the game engine provides a nice
platform for them to know each other and make new friends. We use a special method
that we call it 'mult-3D-layers' to create the game background in order to make
the virtual world looks more real. Furthermore, there are more than 30 special
designed characters; each comes with different moves, stories, weapons, armors
and magic spells. With the addition of 3D CG animation and very nice sound music,
this game should generate big noise in the market. |
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| Originality: |
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| Starting from game pattern, character design, character
motion, stories and music, everything is originally created by our production
team. |
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| Creativity: |
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| We start making LFO
from zero and until now, the game has stories, music, and different missions,
you can imagine this job require a lot of creativity. |
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| Entertainment Value : |
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| LFO allows players to control the own character and
use keyboard to enter their command. Since the real time action require players
to respond in a short period of time, the enjoyment and excitement that LFO brings
is very high. |
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| Technology
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| The development
of our server and client architecture is a very difficult task. Since the speed
of LFO is very fast, the communication between client and server must be short
and simple in order to maintain the high speed. The addition of instant messaging
system and other database programming makes the software become very complicated. |
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| Business Potential: |
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| We had a record of
3 million players download our last version of Little Fighter. Players are from
different part of the world and mainly Asian region. We start selling LFO for
3 months and we already have 40 thousand users now. We need to expand of network
from 1 server to 4 servers. |
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